Type | Subsidiary |
---|---|
Industry | Video games |
Founded | August 12, 1996 |
Defunct | January 24, 2007 |
Fate | Acquired by MumboJumbo, assets acquired by iplay.com |
Headquarters | , United States |
Products | SiN series |
Website | ritual.com (archived) |
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Ritual Entertainment was a video game developer established in 1996 by Robert Atkins, Mark Dochtermann, Jim Dosé, Richard 'Levelord' Gray, Michael Hadwin, Harry Miller, and Tom Mustaine. Based in Dallas, Texas, Ritual Entertainment was formerly known as Hipnotic Interactive, during which period they began development of their signature video game SiN.
History[edit]
Members of the Ritual Entertainment development team have contributed game assets to other titles such as American McGee's Alice, Medal of Honor: Airborne, Tomb Raider: Legend, and 25 to Life, and are also the creators of 'Übertools' for id Tech 3, which has been licensed for a number of other games.
Shortly after signing Hipnotic, publisher Activision claimed that Hipnotic had been at the core of the Duke Nukem 3D development team. Duke Nukem 3D developer 3D Realms vigorously denied this, stating that only five members of Hipnotic Interactive were former staff of 3D Realms, and of these five only three had a significant role in making Duke Nukem 3D.[1]
In late 1997, Hipnotic changed their name to Ritual Entertainment in order to avoid a trademark conflict with another video game developer, Hypnotix.[2]
On January 24, 2007, developer MumboJumbo announced the acquisition of Ritual Entertainment.[3] With this acquisition, Ritual's focus on traditional action-oriented games was changed to casual games, essentially 'stalling' Ritual's latest game series, SiN Episodes, after releasing only one episode out of a planned nine.
Chip-84 3d mac os. The purchase followed months of departures of several key employees including chief executive officer Steve Nix who became director of business development at id Software,[4] vice president and co-founder Tom Mustaine who left to found Escalation Studios. Several months after the acquisition, community relations manager Steve Hessel left the company to join Splash Damage.[5]
Bartender game mac os. Prior to the announcement, on December 6, 2006, Ritual announced the appointment of Ken Harward as the company's new studio director.[6]
Games developed[edit]
Year | Title | Platform(s) | Notes | |||||
---|---|---|---|---|---|---|---|---|
Windows | Linux | Mac OS X | PS2 | Xbox | Dreamcast | |||
1997 | Quake Mission Pack No. 1: Scourge of Armagon | Yes | No | No | No | No | Commercial homebrew released in Russia only[7] | Expansion pack |
1998 | SiN | Yes | Yes | No | No | No | No | Linux version ported by Hyperion Entertainment |
2000 | Heavy Metal: F.A.K.K. 2 | Yes | Yes | Yes | No | No | No | Linux version ported by Loki Software, Mac OS Classic version ported by Contraband Entertainment, Mac OS X version ported by The Omni Group |
2000 | Blair Witch Volume III: The Elly Kedward Tale | Yes | No | No | No | No | No | N/A |
2003 | Star Trek: Elite Force II | Yes | No | No | No | No | No | N/A |
2003 | Legacy of Kain: Defiance | Yes | No | No | Yes | Yes | No | External collaboraion with Crystal Dynamics |
2004 | Counter-Strike: Condition Zero | Yes | Yes | Yes | No | Yes | No | Ritual Entertainment worked on the title in 2002 after development was transferred from Gearbox Software and before continued development was transferred to Turtle Rock Studios in mid-2003. Ritual's contribution included Deleted Scenes and the port to Xbox. |
2004 | Delta Force: Black Hawk Down: Team Sabre | Yes | No | No | No | No | No | Expansion pack |
2006 | SiN Episodes | Yes | No | No | No | No | No | Only one episode, 'Emergence', was released |
2006 | 25 to Life | Yes | No | No | Yes | Yes | No | External collaboration with Avalanche Software, cinematics |
Unreleased[edit]
- The Lord of the Rings: The Two Towers – (PC) cancelled
- SiN II publisher demo – (2003) (PC) Ritual Entertainment made a game demo to show potential publishers.
- Legacy of Kain: The Dark Prophecy (2004) – cancelled
- SiN Episode 2 – Cancelled
- Quake 4: Awakening - Unreleased addon for Quake 4
References[edit]
- ^Campbell, Colin (May 1997). 'Apogee Fuming'. Next Generation. No. 29. Imagine Media. p. 30.
- ^'NG Alphas: SiN'. Next Generation. No. 37. Imagine Media. January 1998. pp. 128–9.
- ^Ritual Entertainment Acquired By Casual Games Developer January 24th 2007 Archived September 5, 2008, at the Wayback Machine
- ^id Software Welcomes New MemberArchived 2007-11-16 at the Wayback Machine Planet Quake, Friday, December 1, 2006
- ^RITUALISTIC || Ritual Entertainment's Online Community Hub
- ^Ritual Apparently Not Exploded, Announces New Studio Director - Ritualistic Forums
- ^https://www.youtube.com/watch?v=xGBPMIiKi8E
External links[edit]
- Official website via Internet Archive
Bloodstained: Ritual of the Night is an action-adventure video game that includes role-playing as well. The game is developed by the DICO, Armature Studios, and Art Play and created by the Koji Igarashi. The game is a gothic horror game with the theme of the game set in 18th cent England. The game was published by the 505 Games and it was the successor to the series of Konami's Castlevania. Bloodstained: Ritual of the Night was released on the 11th May of 2015.
It is available on different platforms such as Play Station 4, Xbox One, and Microsoft Windows, iOS, Nintendo Switch, and Android. The game can be played on both single-player and multiplayer modes. The most interesting part of the game is the genre of the game which is based on action and adventure. It also includes role-playing and is a role playing platform video game.
Gameplay
The Metroidvania style is followed in the game Bloodstained: Ritual of the Night. The player tries to fight the bosses and monsters and tries to gain powers and keys which would let them explore the areas which were impossible to be reached. The player can use various weapons for ranged attacks and perform melle for defeating monsters.
Miriam, the character has both a magic bar of power as well as a Health bar. The health gets lost to environmental attacks and the monsters. The game gets over if this health bar comes to zero levels. The health bar could also get restored via using certain items or by finding the health drops through the environmental pieces and monsters. When the player uses the shared skill, the magic power gets drained. The game has several characters among which the player can choose their favourite character.The game has also received various awards and was nominated for various awards. It was nominated for the Best Indie Game of Off-Broadway Award at the New York Awards. The game has received amazing ratings from various publications.
The Game Spot has rated the game 8/10. The game received a rating of 8.8/10 by the IGN publication. The game has also achieved an amazing score in Play Station 4 (83/100), Xbox One (84/100), and PC (83/100). The game Bloodstained: Ritual of the Night is presented in 2.5 D style and built on the Unreal Engine (4). The music and sound in the game are by Ippo Yamada and Michiru Yamane.
Features of the game
The Bloodstained: Ritual of the Night is a fabulous game with astounding features that can lure any type of player, be it the gamer or a fresher of the game industry. Below are some features enlisted for you to get the overall idea of the game.
The game has both these modes. It is now up to the player whichever mode they want to play the game on. If tired of playing with are a bunch of people and want some alone time and want to play individually then switch to offline mode of single player mode. On the other part if you are bored of being alone and want to return to playing with a group of other people switch to multiplayer mode.
The genre of the game is what attracts the majority of the people. The genre is the significant criterion on which people base their decision of whether they would want to play the game or not. This game Bloodstained: Ritual of the Night is a role-playing action-adventure video game. For those who love adventurous games with lots of actions, Bloodstained: Ritual of the Night game is made for them.
References[edit]
- ^Campbell, Colin (May 1997). 'Apogee Fuming'. Next Generation. No. 29. Imagine Media. p. 30.
- ^'NG Alphas: SiN'. Next Generation. No. 37. Imagine Media. January 1998. pp. 128–9.
- ^Ritual Entertainment Acquired By Casual Games Developer January 24th 2007 Archived September 5, 2008, at the Wayback Machine
- ^id Software Welcomes New MemberArchived 2007-11-16 at the Wayback Machine Planet Quake, Friday, December 1, 2006
- ^RITUALISTIC || Ritual Entertainment's Online Community Hub
- ^Ritual Apparently Not Exploded, Announces New Studio Director - Ritualistic Forums
- ^https://www.youtube.com/watch?v=xGBPMIiKi8E
External links[edit]
- Official website via Internet Archive
Bloodstained: Ritual of the Night is an action-adventure video game that includes role-playing as well. The game is developed by the DICO, Armature Studios, and Art Play and created by the Koji Igarashi. The game is a gothic horror game with the theme of the game set in 18th cent England. The game was published by the 505 Games and it was the successor to the series of Konami's Castlevania. Bloodstained: Ritual of the Night was released on the 11th May of 2015.
It is available on different platforms such as Play Station 4, Xbox One, and Microsoft Windows, iOS, Nintendo Switch, and Android. The game can be played on both single-player and multiplayer modes. The most interesting part of the game is the genre of the game which is based on action and adventure. It also includes role-playing and is a role playing platform video game.
Gameplay
The Metroidvania style is followed in the game Bloodstained: Ritual of the Night. The player tries to fight the bosses and monsters and tries to gain powers and keys which would let them explore the areas which were impossible to be reached. The player can use various weapons for ranged attacks and perform melle for defeating monsters.
Miriam, the character has both a magic bar of power as well as a Health bar. The health gets lost to environmental attacks and the monsters. The game gets over if this health bar comes to zero levels. The health bar could also get restored via using certain items or by finding the health drops through the environmental pieces and monsters. When the player uses the shared skill, the magic power gets drained. The game has several characters among which the player can choose their favourite character.The game has also received various awards and was nominated for various awards. It was nominated for the Best Indie Game of Off-Broadway Award at the New York Awards. The game has received amazing ratings from various publications.
The Game Spot has rated the game 8/10. The game received a rating of 8.8/10 by the IGN publication. The game has also achieved an amazing score in Play Station 4 (83/100), Xbox One (84/100), and PC (83/100). The game Bloodstained: Ritual of the Night is presented in 2.5 D style and built on the Unreal Engine (4). The music and sound in the game are by Ippo Yamada and Michiru Yamane.
Features of the game
The Bloodstained: Ritual of the Night is a fabulous game with astounding features that can lure any type of player, be it the gamer or a fresher of the game industry. Below are some features enlisted for you to get the overall idea of the game.
The game has both these modes. It is now up to the player whichever mode they want to play the game on. If tired of playing with are a bunch of people and want some alone time and want to play individually then switch to offline mode of single player mode. On the other part if you are bored of being alone and want to return to playing with a group of other people switch to multiplayer mode.
The genre of the game is what attracts the majority of the people. The genre is the significant criterion on which people base their decision of whether they would want to play the game or not. This game Bloodstained: Ritual of the Night is a role-playing action-adventure video game. For those who love adventurous games with lots of actions, Bloodstained: Ritual of the Night game is made for them.
Ritual Mac Os X
An amazing feature of the game is the sound and the music of the game. The sound and music in the game are given by Ippo Yamada and Michiru Yamane. The genre attracts the people towards playing the game but it is equally important to retain the interest of the player which is the task of the music and graphics of the game.
The game is of no use if it does not provide fun to you. You would play any game to enjoy and lighten your mood. If the game is too complex then instead of lightening your mood it will increase the load on your brain. The Bloodstained: Ritual of the Night is one such game that helps you relieve your stress and enjoy playing the game with lots of fun.
The Bloodstained: Ritual of the Night is an amazing choice especially for those aspiring to play action adventurous games. The game is not that difficult to understand and not that easy to crack, it has an amazing balance. So, hurry up!! if you haven't yet purchased the game.
Bloodstained: Ritual of the Night – Minimum System Requirement
Ritual Mac Os Update
- CPU: AMD FX-4350 / Intel Core i5-4460
- CPU SPEED: Info
- RAM: 4 GB
- VIDEO CARD: AMD Radeon R9 280X / GeForce GTX 760
- PIXEL SHADER: 5.0
- VERTEX SHADER: 5.0
- DEDICATED VIDEO RAM: 2048 MB
Bloodstained: Ritual of the Night – Recommended System Requirement
- CPU: AMD FX-6300 / Intel Core i5-4590
- CPU SPEED: Info
- RAM: 8 GB
- VIDEO CARD: AMD Radeon R9 290 / GeForce GTX 1050 Ti
- PIXEL SHADER: 5.1
- VERTEX SHADER: 5.1
- DEDICATED VIDEO RAM: 4096 MB